Moderator: juanjgon
pixelsmack wrote:The projects I work on are classified military. So I can not. My hopes in reporting these issues are that others see and reports similar.
pixelsmack wrote:Juanjgon. Are Multi-threaded Scene Extraction and RTX saved in the Lightwave scene? Or is this a global Octane config value? I ask because I am using LW Octane render nodes (LWSN). Those settings do not seem to be in their "octane_node.cfg" which made me wonder if those were LWS saved values?
pixelsmack wrote:I am seeing objects dropping more with this build. I can resubmit the scene 5-times. Each time it's a different object that is dropped. But once the object that is dropping happens, its that same object each time for that render. I have two Octane render nodes. Both with a 3090. Both up to date for drivers, Windows, etc. I turned off the Octane instancing of nulls and clones. I've been doing this to fix the issue where this can cause object drops. It's always been a 100% failsafe. Now with this build, objects are dropping out nearly every render. No errors in the log. Rolling back....
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