Page 1 of 1
					
				Can't get LUTs to work
				Posted: Sat Aug 17, 2019 3:58 am
				by EvolverInteractive
				That's just it. I can't seem to get LUTs to work. I thought it was Unreal and they use a texture LUT. Then I was like okay, I'll just use a .cube LUT instead like normal. hmmm no change.
			 
			
					
				Re: Can't get LUTs to work
				Posted: Thu Aug 29, 2019 2:12 pm
				by ChrisHekman
				This has been fixed. Will be part of the next build.
			 
			
					
				Re: Can't get LUTs to work
				Posted: Tue Sep 03, 2019 3:39 pm
				by ChrisHekman
				This is now fixed in the latest release.
			 
			
					
				Re: Can't get LUTs to work
				Posted: Wed Sep 11, 2019 7:04 am
				by EvolverInteractive
				Working great,
If it is pre-loaded in a scene it, needs to be unloaded and loaded again. But hey it works.
			 
			
					
				Re: Can't get LUTs to work
				Posted: Wed Sep 11, 2019 2:32 pm
				by ChrisHekman
				EvolverInteractive wrote:Working great,
If it is pre-loaded in a scene it, needs to be unloaded and loaded again. But hey it works.
Great 
What do you mean with pre-loaded?
 
			 
			
					
				Re: Can't get LUTs to work
				Posted: Thu Sep 12, 2019 6:43 pm
				by EvolverInteractive
				What I mean by pre-loaded is when I jump back into a scene or project the the LUT has already been applied. It's in the slot as selected but for some reason not work.  So I have to select another LUT and then go back to the one I had already used. Then it works. So in short. If you save the scene with a LUT you have reload the same LUT for it to work again.
			 
			
					
				Re: Can't get LUTs to work
				Posted: Wed Sep 25, 2019 3:34 pm
				by ChrisHekman
				This issue has been fixed in the latest build.