Changes:
- Octane is now packageable by unreal.
Only octane materials and the octane switch node will be packaged.
Octane itself cannot be activated and unreal will show the unreal parent material.
All other octane assets and components will be ignored in packaged builds.
Fixes:
- Optimizations: Fixed sluggishness that was introduced in 0.63
- Optimizations: Fixed issue with dragging blueprints in the viewport triggering reloads in the plugin
- Fixed texture loading crash for virtual textures with only 1 channel (grayscale images)
- Fixed occasional crash that occurs when dragging blueprints from the content viewer into the unreal viewport
- Invisible and hidden components are no longer loaded in octane
- Fixed decal performance issues
- Fixed rendertargets not syncing correctly with camera by not taking parent rotation into account
UE 5.1
Studio+ Installer: https://www.otoyserver.com/unrealengine ... _UE5_1.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... _UE5_1.exe
UE 5.0
Studio+ Installer: https://www.otoyserver.com/unrealengine ... _UE5_0.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... _UE5_0.exe