Hello Chris, how to get the same color in UE4 as Octane Render.
We have tried almost everything, we tried desactivating tonemapper, https://forums.unrealengine.com/develop ... -to-fix-it , but we don't like desactivating tonemapper cause it is needed for many things.
The closest we get using tonemapper is by desactivating Autoexposure, Ambience Oclussion (in ue4 project settings) Desactivating. Eye Adaptation, and then introducing this Execute Command in level blue prints.
r.Streaming.PoolSize = "2000"
r.HDR.EnableHDROutput 0
r.HDR.Display.OutputDevice 0
r.HDR.Display.ColorGamut 0
r.TonemapperFilm 0
r.Tonemapper.Quality 0
r.TonemapperGamma 0
We tried also the oposite way, enable Interactive Render and View Port Otoy Render. Allthough we prefer being faithfull to Octane Render Original Color.
For us is very important the color, since we use UE4 for realtime. Previz
Would like to use color Standar, ACES, sRGB, REC 709, in both UE4 and Octane Render.
Any clue is. wellcome.
Thanks for your great work with the plugin.
Best