- Added Unreal Sequencer support
Two versions have been added.
An integrated version that adds the octane render results to the unreal postprocess pipeline (Similar to how viewport rendering works)
And a octane render version that outputs the octane render results and can active render passes for compositing. - Upgraded to 2019.1.RC5
- Added additional CineCamera Support (Apature, resolution, fov, fstop)
- Added Time support for materials, allowing material animations. (Only active during sequencer)
- Added Octane Plugin Settings. Currently it exposes material conversion settings.
Fixes:
- Fixed progressively slower mesh component loading
- Fixed crash that happened when using substance materials
- Fixed rare light component crash
- Fixed skeleton mesh component bug on reloading scene
- LUT files are no longer empty when loaded from .cube
- Transparent materials are no longer a little bit rough by default
- Fixed issue with roughness conversion
- Switching node type now correctly updates material node graph
Studio Installer: https://www.otoyserver.com/unrealengine ... UE4_22.exe
Enterprise Installer: https://www.otoyserver.com/unrealengine ... UE4_22.exe
Free Version Installer: https://www.otoyserver.com/unrealengine ... UE4_22.exe