4.26 Huge performance/fps drop

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4.26 Huge performance/fps drop

Postby joshuamkerr » Tue Oct 26, 2021 1:10 pm

joshuamkerr Tue Oct 26, 2021 1:10 pm
I've just started using OctaneRender in Unreal Engine (currently in 4.26)

I am noticing is a distinct slowdown when activating the Octane plugin. The scene is fairly light, it has a few building meshes and roads, plus a few lights. Without Octant activated the scene runs at it's 120fps limit. I'm using a 3080 GPU.

...but once octane is loaded I'm down to 8fps and if I add a few more meshes it completely freezes the viewport.

Would anybody be able to point me toward some optimisations/ things I can try that will bring back performance? I'm hoping to build some large worlds for panoramic shots but can't see myself getting close if this is normal behaviour.
joshuamkerr
 
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Re: 4.26 Huge performance/fps drop

Postby ChrisHekman » Tue Oct 26, 2021 2:32 pm

ChrisHekman Tue Oct 26, 2021 2:32 pm
Would it be possible for you to send me the scene you are using?
And are you using the latest version of the plugin?
ChrisHekman
OctaneRender Team
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Re: 4.26 Huge performance/fps drop

Postby joshuamkerr » Wed Nov 03, 2021 12:31 pm

joshuamkerr Wed Nov 03, 2021 12:31 pm
Hi Chris, It seems that a fresh install of the plugin solved the issue.

All working fine now.
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Re: 4.26 Huge performance/fps drop

Postby ChrisHekman » Wed Nov 03, 2021 2:21 pm

ChrisHekman Wed Nov 03, 2021 2:21 pm
joshuamkerr wrote:Hi Chris, It seems that a fresh install of the plugin solved the issue.

All working fine now.


Great to hear :)
ChrisHekman
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