Greetings -
I've watched several examples and by all accounts, UE materials are supposed to automatically and render in Octane. No matter what my UE level looks like, when I use an Octane Viewport, everything is just a basic grey (gray) material. If I create an Octane material and map it to an object, it renders with the properties of that Octane material correctly.
In most examples, clicking on the Octane plug in button creates an OctaneRenderTargetActor, but that doesn't happen for me. I have to go to the Octane plugin dropdown and select Create Render Target and click render in the object. Then the grey materials appear. I've seen some examples that work that way too. It's such a simple series of steps, I can't help but think there's a problem with my install.
Any suggestions about what I could be missing or doing wrong?
TIA.
iMac Pro - Octane X - Octane Render Stand Alone Licence
UE 4.26.1
BigSur 11.2.3