0.37 sample settings not sticking

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0.37 sample settings not sticking

Postby crackfox » Thu Jul 02, 2020 11:12 am

crackfox Thu Jul 02, 2020 11:12 am
i just installed the new version.
chose 64 samples instead of the default 128, but the settings wont render.
changing kernel samples has no effect, its stuck on 128.

will try this in different scenes ofcourse.
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octane0.37.jpg
crackfox
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Re: 0.37 sample settings not sticking

Postby crackfox » Thu Jul 02, 2020 12:32 pm

crackfox Thu Jul 02, 2020 12:32 pm
did some more tries. after a few export tries the kernel settings do change but cant figure when.
maybe if i restart the octane engine completely but not sure.
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Re: 0.37 sample settings not sticking

Postby EvolverInteractive » Fri Jul 03, 2020 2:46 pm

EvolverInteractive Fri Jul 03, 2020 2:46 pm
I normally make a copy of the target, hit render on the new target and save and save all. (ctrl-s and shift-ctrl-s) because if it crashes your setting won't be saved.
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Re: 0.37 sample settings not sticking

Postby ChrisHekman » Mon Jul 06, 2020 12:14 pm

ChrisHekman Mon Jul 06, 2020 12:14 pm
When moving over into playmode, unreal does not always force a save. When this happens unreal will load in copy of the rendertarget with the old setting.
You can force it to save first by pressing the save button.

I have fixed this in the next build.
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