Page 1 of 1

Workflow c4d->octane->ue4

PostPosted: Sat Nov 30, 2019 2:05 pm
by lucioing
Hi!
I’m octane for C4d since 2014 and I ‘m very happy.
Now, It’s time to get over.
So, some weeks ago I’ve start to move to UE4 thanks
The Datasmith that make everthing very easy from
Cinema ti Unreal engine.
My question is: how to use the octane plugin for UE?
Can I export my scene using octane materials? (Ar the moment
just c4d materals works) and can I bake the scene as I do
now? Or I have to use RTX. cards?
Thank you.

L.

Re: Workflow c4d->octane->ue4

PostPosted: Mon Dec 02, 2019 2:11 pm
by StyleMarshal
Hi lucioing ,

The easiest way to do it is to export your c4d scene or parts of it as an ORBX or animated ORBX file.
In Unreal Octane just import it as "ORBX scene as proxy".
It works very well for me and you don't have to tweak your materials again.

best :-)

Re: Workflow c4d->octane->ue4

PostPosted: Mon Dec 02, 2019 6:02 pm
by lucioing
First of all, thank you for your reply... ;)
The second: what about Octane for Unreal? Is it free? can I have a trial or demo version? Can I install it, using my my license?
So, if I understood, I can work as always in c4d and octane materials; then export orbx file...
Ok!

Thank you!

L.

Re: Workflow c4d->octane->ue4

PostPosted: Tue Dec 03, 2019 10:23 am
by ChrisHekman
lucioing wrote:First of all, thank you for your reply... ;)
The second: what about Octane for Unreal? Is it free? can I have a trial or demo version? Can I install it, using my my license?
So, if I understood, I can work as always in c4d and octane materials; then export orbx file...
Ok!

Thank you!

L.


During the Beta you can use Octane for Unreal with any existing Octane license. There is also a free tier you can subscribe to.
After the Betam, Octane for Unreal will follow the same licencing rules as the other plugins.

Re: Workflow c4d->octane->ue4

PostPosted: Wed Dec 04, 2019 7:56 pm
by lucioing
Thank you Chris!

L.