Forums: Animating Octane nodes from Unity Timeline?
A public forum for discussing and asking questions about the Octane for Unity Alpha
Moderator: ChrisHekman
by MrBrooksOcataneUser002 » Fri Dec 25, 2020 11:17 pm
MrBrooksOcataneUser002
Fri Dec 25, 2020 11:17 pm
Hello!
So Im having a great time creating animations in Unity with Octane.
One MAJOR thing that I need to figure out how to do is:
How do I tie in float values from Octane nodes to be animated(keyframed)/recorded with Unity Timeline?
Specifically I would like to animate the julia values of a Vectron Node but this technique would be something I use for a lot of things.
Anyone know of anyway to make this happen?
-
MrBrooksOcataneUser002
-
- Posts: 3
- Joined: Tue Dec 11, 2018 3:27 am
by ChrisHekman » Mon Jan 04, 2021 5:30 pm
ChrisHekman
Mon Jan 04, 2021 5:30 pm
This is not possible at the moment, but something we definitely want to add.
-
ChrisHekman
- OctaneRender Team
-
- Posts: 969
- Joined: Wed Jan 18, 2017 3:09 pm
Return to Octane for Unity
Who is online
Users browsing this forum: No registered users and 25 guests