I am using Unity 2018.4 and OctaneRender 1.2.0.1370.
I'm trying to use it in realtime with the render view and I can't go 2 minutes without the renderer crashing and throwing this error. Help!
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CUDA error 700 on device 0: an illegal memory access was encountered
-> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
-> could not get memory info
CUDA error 700 on device 1: an illegal memory access was encountered
-> failed to unregister pinned memory
CUDA error 700 on device 1: an illegal memory access was encountered
-> could not get memory info
CUDA error 700 on device 1: an illegal memory access was encountered
-> failed to unregister pinned memory
CUDA error 700 on device 1: an illegal memory access was encountered
-> could not get memory info
CUDA error 700 on device 0: an illegal memory access was encountered
-> failed to load symbol data to the device(deep_data)
device 0: failed to upload the deep params
CUDA error 700 on device 1: an illegal memory access was encountered
-> failed to load symbol data to the device(deep_data)
device 1: failed to upload the deep params
EDIT: OK so update, I guess the cause of the crashing is trying to operate in real time? I have set my render target as the "Editor" so when I am making live changes and it tries to render as quickly as I am making live changes, it crashes. Is this not a technically feasible way to operate with the renderer?