Enabling Motion Blur

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Enabling Motion Blur

Postby fleity » Sun Jul 01, 2018 6:40 pm

fleity Sun Jul 01, 2018 6:40 pm
Hey everyone,
it seems, no matter what I do I can not get octane to render motion blur from unity (or motion vectors for that matter).
Is there any specific procedure I should follow?

thx for your help
fleity
 
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Re: Enabling Motion Blur

Postby Xhed » Mon Jul 02, 2018 11:17 am

Xhed Mon Jul 02, 2018 11:17 am
It's currently not implemented. Please see this post for more information.
- Rick
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Re: Enabling Motion Blur

Postby bwatanabe » Thu Mar 21, 2019 2:47 am

bwatanabe Thu Mar 21, 2019 2:47 am
Has motion blur been enabled for Unity since this post? I see it referenced in the Octane for Unity manual, but I can't seem to get it to work.
bwatanabe
 
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Re: Enabling Motion Blur

Postby bwatanabe » Tue Apr 23, 2019 10:44 pm

bwatanabe Tue Apr 23, 2019 10:44 pm
*bump*
Wondering if motion blur for Unity has been implemented, or if it's on the roadmap?
Thanks.
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