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Animated texture

PostPosted: Tue Jun 19, 2018 1:13 pm
by tlevi
How to update the time on the PBR Render Target when trying to render an animation with PBR Recorder? (for animated textures and motion blur)

Re: Animated texture

PostPosted: Thu Jun 21, 2018 4:18 pm
by Xhed
This is not possible at the moment. We're working with Unity on support on getting signals on texture animations. Motion blur is a missing feature, which I'll need to discuss with Octane core devs on how to get that working from within Unity.

Re: Animated texture

PostPosted: Mon Jun 25, 2018 9:15 am
by tlevi
Thanks, looking forward to it! :)