Render bug [29.5]

Forums: Render bug [29.5]
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

Render bug [29.5]

Postby kabakZ » Sun Apr 07, 2024 11:43 am

kabakZ Sun Apr 07, 2024 11:43 am
Motion Blur with Universal camera type active cause some render "weirdness". The rendered image is either black or completely blurred, but the issue does not appear if both options are used separately.
kabakZ
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Re: Render bug [29.5]

Postby linograndiotoy » Tue Apr 09, 2024 8:25 am

linograndiotoy Tue Apr 09, 2024 8:25 am
Do you have a simple scene showing the issue?
Thanks!
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Re: Render bug [29.5]

Postby kabakZ » Tue Apr 09, 2024 11:24 am

kabakZ Tue Apr 09, 2024 11:24 am
Sure, here it is!

Something really weird happens when both Universal camera type and Motion Blur are used. The render file size drops to a few KB and it's simply black

test.blend
(1.06 MiB) Downloaded 8 times
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