Hi,
I want to use built in Blender's Color management instead of Octane's but is only works properly in final render. When doing preview render in viewport the image is washed out and is different compared to final render.
Steps to reproduce:
1. Disable Octane Imager.
2. Enable Prefer Image Type to HDR.
3. In Blender's Color management set View transform to AgX.
4. Render image and compare it to render preview. Both look different.
This issue has been there in all recent builds for some time and disabling Shared surface in preferences does not help as someone once suggested.