animating with displacement modifier - rendering same frame

Forums: animating with displacement modifier - rendering same frame
Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.


All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)

animating with displacement modifier - rendering same frame

Postby womble » Wed Jul 15, 2020 1:17 pm

womble Wed Jul 15, 2020 1:17 pm
Hi,
I'm using latest free tier blender "OctaneRender® Prime for Blender" Blender_Octane_Edition_2020.1.3_21.11_stable.exe
I've discover what I think may be a bug.
I'm using default cube
add an empty to scene
add displace modifier to cube with Texture Coordinates
add a texture such as clouds to the displace modifier and set Texture Coordinates to Object and Object: set to Empty
animate the empty (360 on z axis in my case)
All looks good in viewport - the cube gets displaced over time.
But when I render I just get the same frame rendered out.
Screenshot and file...
Image
http://skippingcricket.com/tmp/displaceBug.blend
Regards
Andy
SW: Octane 1.54 | Win 10 64bit | Blender 2.78 HW: GTX 580 1.5GB | GTX 780Ti | i5 2500K (OC @ 4100mhz) | 8GB RAM | Asus P8Z68-V LX Drivers: 306.97
womble
Licensed Customer
Licensed Customer
 
Posts: 33
Joined: Mon May 24, 2010 3:05 pm

Re: animating with displacement modifier - rendering same frame

Postby linograndiotoy » Wed Jul 15, 2020 4:25 pm

linograndiotoy Wed Jul 15, 2020 4:25 pm
You should set the Object Type to Reshapable, from the Object Properties/Octane Settings tab.
linograndiotoy
OctaneRender Team
OctaneRender Team
 
Posts: 1157
Joined: Thu Feb 01, 2018 7:10 pm

Re: animating with displacement modifier - rendering same frame

Postby womble » Wed Jul 15, 2020 7:56 pm

womble Wed Jul 15, 2020 7:56 pm
Ahh perfect! That worked a treat thx
SW: Octane 1.54 | Win 10 64bit | Blender 2.78 HW: GTX 580 1.5GB | GTX 780Ti | i5 2500K (OC @ 4100mhz) | 8GB RAM | Asus P8Z68-V LX Drivers: 306.97
womble
Licensed Customer
Licensed Customer
 
Posts: 33
Joined: Mon May 24, 2010 3:05 pm

Return to Bug Reports


Who is online

Users browsing this forum: No registered users and 7 guests

Fri Apr 26, 2024 10:04 am [ UTC ]