16.2.2 - HDRI environment rotation stutters

Forums: 16.2.2 - HDRI environment rotation stutters
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16.2.2 - HDRI environment rotation stutters

Postby J.C » Thu Sep 06, 2018 11:20 am

J.C Thu Sep 06, 2018 11:20 am
Rotating HDRI environment in 16.x is still slower and jerky compared to previous versions like 15.2.6. There is constant information "Updating shaders" when rotation is performed.
15.x.x and previous was silky smooth.
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Re: 16.2.2 - HDRI environment rotation stutters

Postby J.C » Thu Sep 06, 2018 1:46 pm

J.C Thu Sep 06, 2018 1:46 pm
With bigger HDRI maps like 8k or more the rendering pauses for a second or more until "Updating shaders" finishes.
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Re: 16.2.2 - HDRI environment rotation stutters

Postby DrawFun » Wed Sep 12, 2018 3:10 am

DrawFun Wed Sep 12, 2018 3:10 am
Hi J.C,

We've fixed an environment hdri update issue in 16.2.2. And I've tested it in internal build 16.2.3 for both windows and mac but fail to reproduce this case.
Could you please give a bit more details about this issue? Thanks.

Cheers,
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Re: 16.2.2 - HDRI environment rotation stutters

Postby J.C » Thu Sep 13, 2018 9:10 pm

J.C Thu Sep 13, 2018 9:10 pm
Hi DrawFun,

Download high resolution environment file preferably 8k or 16k.
https://hdrihaven.com/hdri/?h=portland_landing_pad

Set it as an environment texture. Add or create some objects, preferably 10 or more with different materials.
Try to rotate the environment. There will be constant "Updating shaders" and freezes after finishing rotation or changing map parameters.
Last edited by J.C on Thu Sep 13, 2018 9:52 pm, edited 1 time in total.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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Re: 16.2.2 - HDRI environment rotation stutters

Postby J.C » Thu Sep 13, 2018 9:51 pm

J.C Thu Sep 13, 2018 9:51 pm
Here is the screencast from Blender plugin and standalone app. It shows the environment update with 8k file and 10 objects and materials. Everything updates after 10 seconds. The same scene updates instantly in Standalone app.
Attachments

[ Play Quicktime file ] looong update.mp4 [ 4.84 MiB | Viewed 2073 times ]

[ Play Quicktime file ] instant update.mp4 [ 34.41 MiB | Viewed 2073 times ]

CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
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Posts: 1723
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Re: 16.2.2 - HDRI environment rotation stutters

Postby J.C » Thu Sep 13, 2018 10:03 pm

J.C Thu Sep 13, 2018 10:03 pm
I've found the reason of such behaviour. When the texture colour depth is set to "Automatic" is causes the freezes. Setting it to 16bit or 32bit makes it smooth again.
In 15.2.6 it was ok with "automatic"
Attachments

[ Play Quicktime file ] instant update plugin.mp4 [ 12.45 MiB | Viewed 2073 times ]

CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
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Posts: 1723
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Re: 16.2.2 - HDRI environment rotation stutters

Postby DrawFun » Thu Sep 20, 2018 9:51 pm

DrawFun Thu Sep 20, 2018 9:51 pm
Hi J.C,

I've tested 16.2.4 under win/mac/linux and it seems ok.
Thank you very much for your effort in making videos and detailed reports!

Cheers,
DrawFun
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Re: 16.2.2 - HDRI environment rotation stutters

Postby J.C » Thu Sep 20, 2018 10:28 pm

J.C Thu Sep 20, 2018 10:28 pm
Yes, the fix for automatic is working.
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
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