by linograndiotoy » Sun May 05, 2024 7:42 am
linograndiotoy
Sun May 05, 2024 7:42 am
After clicking "New Node Tree" or "New" button an empty node tree editor appears without any nodes, yes. It can be "populated" manually, adding the needed nodes or copying and pasting nodes from another kernel.
It's very specific, of course, and basically I never use it.
Quick-Add Nodetree does what's needed, but I often only use the "New Default" option in Render Properties (those are basically the same thing).
That and the possibility to change Kernel type, always in Render Properties, defintely cover everything about Kernel creation. And it's fast.
Not to mention the fact that once Kernel options are set up and the configuration saved, you don't have to deal with "New Node Tree" and "Quick-Add Nodetree" any more.
Can this be changed and improved, by the way? Of course.
It's in the list, but not certainly a priority. Important issues come first.