OctaneRender™ for Blender 2.25 - 9.12 OSX [OBSOLETE]

Forums: OctaneRender™ for Blender 2.25 - 9.12 OSX [OBSOLETE]
Sub forum for plugin releases

OctaneRender™ for Blender 2.25 - 9.12 OSX [OBSOLETE]

Postby JimStar » Wed Jul 13, 2016 1:53 am

JimStar Wed Jul 13, 2016 1:53 am
The OSX version of OctaneRender™ for Blender plugin, 64-bit.

Image


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one..
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE

  • Fixed repeating crash bug.


Installation:
- Just run autoinstaller file.


DOWNLOAD

Blender Octane Edition - v9.12 OSX

DEMO is available..

Blender Octane Edition DEMO - v9.12 OSX

For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=52329


Please, if you decided to report a bug:

- Don't post here the reports about how Octane engine works - use the Octane Standalone forum sections for that.
- Give a meaningful description about what you think is wrong and how to reproduce it (in addition to screenshots if any). I can't solve the "one screenshot" rebuses without any meaningful description...
- If you use Google-translator to post here - check please what you got before posting it, and edit it before posting. Ask your friends to check it if you don't speak English.
- If you like to discuss something about the plugin - create a separate thread, don't flood in these testing threads please.

Any meaningless or rebus-like "reports" here will be deleted, just to keep the testing threads clean - because these threads are directly used as the source for fixing and improving the plugin.
Last edited by JimStar on Wed Aug 31, 2016 12:24 am, edited 1 time in total.
User avatar
JimStar
OctaneRender Team
OctaneRender Team
 
Posts: 3782
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Re: OctaneRender™ for Blender 2.25 - 9.12 OSX [CURRENT]

Postby J.C » Thu Jul 14, 2016 3:45 pm

J.C Thu Jul 14, 2016 3:45 pm
Thanks! So for no crashes :)
CPU – i9 13900KF, 128GB RAM, GPU – RTX 4090
System – Windows 11
My Behance portfolio, Blender plugin FB support group
J.C
Licensed Customer
Licensed Customer
 
Posts: 1723
Joined: Thu May 13, 2010 6:35 pm
Location: Wrocław

Re: OctaneRender™ for Blender 2.25 - 9.12 OSX [OBSOLETE]

Postby JimStar » Wed Aug 31, 2016 12:26 am

JimStar Wed Aug 31, 2016 12:26 am
Next version HERE.
User avatar
JimStar
OctaneRender Team
OctaneRender Team
 
Posts: 3782
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Return to Releases


Who is online

Users browsing this forum: No registered users and 3 guests

Fri Apr 26, 2024 2:49 am [ UTC ]