16 Bit PNG from Maya?

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16 Bit PNG from Maya?

Postby maepopaxe » Thu Apr 27, 2017 2:55 pm

maepopaxe Thu Apr 27, 2017 2:55 pm
Is it possible to save 16bit images. Whenever i choose 16bit *.iff images end up 8bit...

Is there a solution?

Cheers, Max
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Re: 16 Bit PNG from Maya?

Postby calus » Thu Apr 27, 2017 3:53 pm

calus Thu Apr 27, 2017 3:53 pm
No, Octane 16 bit png format is not supported in the Maya plugin,
and that's too bad, it would be way more useful than all these 8 bits Maya legacy formats.
Pascal ANDRE
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Re: 16 Bit PNG from Maya?

Postby maepopaxe » Thu Apr 27, 2017 9:49 pm

maepopaxe Thu Apr 27, 2017 9:49 pm
Too bad!

who needs 8bit in production?
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Re: 16 Bit PNG from Maya?

Postby Jolbertoquini » Wed May 17, 2017 10:59 am

Jolbertoquini Wed May 17, 2017 10:59 am
maepopaxe wrote:Too bad!

who needs 8bit in production?


better to use exr 16bit then? is smaller size so would be large better then 16bit png's. but also keep in mind if use tonnemapping with PNG is pointless to save 16bit cause of the tonnemapping is clamping all at 8bit.just make sure you are working without tonnemapping and highlight compression this clamp you range on the files.

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