Moderator: JimStar
QuinceHungaryKft wrote:The values for material setup are colour managed making it difficult to fine tune properties. For legacy compatibility I propose to implement a checkbox for disabling colour management on a value.
calus wrote:QuinceHungaryKft wrote:The values for material setup are colour managed making it difficult to fine tune properties. For legacy compatibility I propose to implement a checkbox for disabling colour management on a value.
Not sure what you mean here,
as far as I know, values itself in Octane Material are not color managed, only the color swatch display is color managed by Maya,
in the color picker you can set color as you like, using display space or rendering space or without color management.
What am I missing ?
QuinceHungaryKft wrote:Hi Calus,
Sorry for replying so late. Let me give you an example:
Set up a glossy material:
Check the roughness slider for instance. The effect increases rapidly and after a value of .5 there is basically no difference in output while at values 0.001 and 0.002 you can notice the difference. To fix this I'm using the following hack since a while:
I connect to these sliders a ColorCorrectTexture node, where I set the gamma to 2.2 and use the brightness slider to feed the desired input to roughness, specular etc. If you follow this, than you'll immediately notice that the material attributes will behave in a much more natural and expected way.
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