OctaneRender for Maya 2018.1.2-14.30 [OBSOLETE]

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OctaneRender for Maya 2018.1.2-14.30 [OBSOLETE]

Postby JimStar » Mon Apr 29, 2019 3:36 am

JimStar Mon Apr 29, 2019 3:36 am
Otoy® is proud to announce the availability of a new OctaneRender™ for Maya® Version 2018.1
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2016.5, 2017, 2018 and 2019 64-bit on Windows, Linux and OSX operating systems.

To use this version, you need a GPU of compute model 3.0 or higher. Support for Fermi GPUs (like GTX 4xx and 5xx) has been dropped. Also make sure you use a driver of version 419.17 or higher and if you are working on Mac OS that have a CUDA driver installed that supports at least CUDA 9.1.


Changelog and the installers for Octane Standalone are here:
OctaneRender Standalone 2018.1.2


Changes since version 14.29:

  • More improvements of the translation system to support animated OSL-dynamic attributes.


=================================
Subscription Studio Downloads
=================================

OctaneRender for Maya Studio [Windows]

OctaneRender for Maya Studio [Linux]

OctaneRender for Maya Studio [MacOS]


=================================
Subscription Enterprise Downloads
=================================

OctaneRender for Maya Enterprise [Windows]

OctaneRender for Maya Enterprise [Linux]

OctaneRender for Maya Enterprise [MacOS]


=================================
DEMO Downloads
=================================

OctaneRender for Maya DEMO [Windows]

OctaneRender for Maya DEMO [Linux]

OctaneRender for Maya DEMO [MacOS]
Last edited by JimStar on Mon May 13, 2019 4:04 am, edited 1 time in total.
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Re: OctaneRender for Maya 2018.1.2-14.30 [STABLE]

Postby Jolbertoquini » Wed May 01, 2019 5:14 pm

Jolbertoquini Wed May 01, 2019 5:14 pm
Hi Jim,

How to make work the node with the color vertex node??? here a screenshot of my screen, I add the name and doesn't work at all. Did I made something wrong?

Cheers,
JO
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Color_Vertex.zip
Maya scene
(118.52 KiB) Downloaded 138 times
picturemessage_w2lw1xy5.nq4.png
Vertex color
Octane Render for Maya.
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http://www.hmxmedia.com/
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Re: OctaneRender for Maya 2018.1.2-14.30 [STABLE]

Postby calus » Wed May 01, 2019 6:48 pm

calus Wed May 01, 2019 6:48 pm
Jolbertoquini wrote:How to make work the node with the color vertex node?

You just need to fill out the name of the colorset in the new "vertex attributes" section.

- Adding the colorset name in a "Color attribute" fileds will extract RGB color.

- Adding the colorset name in the "float attribute" fields will extract by default the alpha component of a maya RGBA colorset,
or you can be specifically add ".r", ".g", ".b" or ".a" at the end of the colorset name.

maya_2019-05-01_21-18-53.png
maya_2019-05-01_21-18-53.png (11.08 KiB) Viewed 1565 times
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Re: OctaneRender for Maya 2018.1.2-14.30 [STABLE]

Postby Jolbertoquini » Thu May 02, 2019 7:00 am

Jolbertoquini Thu May 02, 2019 7:00 am
calus wrote:
Jolbertoquini wrote:How to make work the node with the color vertex node?

You just need to fill out the name of the colorset in the new "vertex attributes" section.

- Adding the colorset name in a "Color attribute" fileds will extract RGB color.

- Adding the colorset name in the "float attribute" fields will extract by default the alpha component of a maya RGBA colorset,
or you can be specifically add ".r", ".g", ".b" or ".a" at the end of the colorset name.

maya_2019-05-01_21-18-53.png


Thanks Pascal! Little hide extra data I thought to put the name just on the node would be enough like for upsets but never mind thanks to point out this.

Cheers,
JO
Octane Render for Maya.
https://vimeo.com/jocg/videos
https://www.linkedin.com/in/jocgtd
http://www.hmxmedia.com/
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https://join.skype.com/LXEQaqqfN15w
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