The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.
Maya® Version Requirements
This release will work with Maya® Versions 2015, 2016, 2016.5 and 2017 64-bit on MS Windows operating systems.
COMPATIBILITY AND OCTANERENDER STANDALONE REQUIREMENT
To run OctaneRender™ for Maya®, you need to also have an activated OctaneRender™ Standalone copy activated on the machine you wish to install the plugin onto.
You cannot purchase and use only the Maya plugin and use it without also owning an activated copy of OctaneRender™ Standalone on your machine.
CHANGES SINCE THE PREVIOUS VERSION
- New 2.26.1 rendering core.
- Implemented the asynchronous mode for LiveDB/LocalDB dialog. Now you can acquire multiple materials from DB not closing the dialog.
- Implemented support of different directories for LocalDB data, see the new setting in Octane globals. Current Octane core requires you restart a plugin to see the effect of this setting change.
- Improved displaying of Octane textures in Maya's viewport.
- Fixed default passes channels naming. Common layer IDs for multilayer EXRs are now used (same IDs as produced by standalone for multilayer EXRs) if no special names are set by a user.
- Fixed camera mapping functionality bug (wrong mapping on some geometry types).
- Minor fixes and improvements...
DOWNLOAD
OctaneRender for Maya 2.26.1 - 7.20.1
For network slave and daemon please download standalone installer here:
viewtopic.php?f=24&t=57368
Yours,
The OctaneRender™ Team.