A feature I'd like to see other than a quick startup for scene setup, a feature that c4d has; the ability to click a button and the render view updates automatically without having to set each object to movable.
also, if somehow we could access octane features via the attribute spreadsheet... this could be helpful.
As I am typing this, I am waiting for the liveDB to update.... so far it's been around 3 minutes. connection is 100+mbs
.... update.... after waiting for the db, there is no localDB... which is all I actually needed.
Just found the ? button on the octane shelf.... I am excited to see direct access to the stand alone interface, however, when adding just 2-3 objects then opening the interface, the graph is loaded with a ton of nodes right off the bat. nearly impossible to navigate.... I found this to be the case when exporting a scene with the old plugin also.
It would be great if maya groups would somehow be recognized as grouped objects in octane much like an obj. this would clean things up a bit.
I notice also, when this window is opened, maya is pretty much locked. Any way to make the two able to interact? See material updates in the render view?
____another update-------
Doing some experimenting, when applying a material in the standalone window, then leaving it, it updates the render view. However, when refreshing, all of those nodes are disconnected. Reopen the standalone debugger and the nodes are there, just disconnected.
---Another observation
Every time the ipr is refreshed and checking the debugger, it's creating new instances of the geometry. refresh 3 times, and thats 3 more. Wonder if this could effect file size, performance, or anything else.. At the very least, it's a mess.