That would be nice if the plugin could allow us to use houdini default light.
Basically we can use :
- a spot light
- a line light
- a grid light
- a disk light
- a sphere light
- a tube light
- a distant light
Then the corresponding polygon object is automatically created in the back.
I know the maxwell v3 plugin was able to do this, and as maxwell also rely only on real object to light a scene it must be doable.
Cheers
E