Hi juanjo,
i am pretty new using octane, and i am learning how to use octane to render some volumetrics stuff, i saw this post: viewtopic.php?f=102&t=52340&hilit=density, really interesting things there, thanks a lot, could you share some tips, or some steps to keep on mind to get nice render volumes.
Here a test and some questions:
For example, here my first explosion test using octane render, but the main problem is that i can not get the same look that using mantra, i mean my renders using octane lose all the details from my explosion as you can see in the viewport, i decrease the step size and looks better but now the smoke looks completely black, how can i change the density color and the sahdow density like mantra?
And another thing is about the ipr renders, i fo not know why looks like wrong aspect ratio or something like that compared with the camera view from the houdini viewport.
Would be nice to see some hip example from you.
Thanks a lot.