displacement map clipping

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displacement map clipping

Postby WhyGee » Mon Dec 19, 2022 9:17 pm

WhyGee Mon Dec 19, 2022 9:17 pm
Hi,
I'm getting artifacts with displacements maps. I've checked in photoshop that there is detail in the full range yet in Octane it seems to be ignoring certain values.
I'm using the Displacement node and not Vertex Displacement (VD does work correctly but is slower to render).

I'm on Houdini 19.5.435 - Octane 2022.1.0.6

Thanks
Yaniv
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Re: displacement map clipping

Postby elsksa » Tue Dec 20, 2022 10:38 am

elsksa Tue Dec 20, 2022 10:38 am
Deleted reply.
Last edited by elsksa on Tue Dec 20, 2022 12:05 pm, edited 1 time in total.
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Re: displacement map clipping

Postby juanjgon » Tue Dec 20, 2022 11:07 am

juanjgon Tue Dec 20, 2022 11:07 am
The problem is that the conventional displacement node can't handle negative values in the texture map.

-Juanjo
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Re: displacement map clipping

Postby WhyGee » Tue Dec 20, 2022 11:49 am

WhyGee Tue Dec 20, 2022 11:49 am
Thanks
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