Plugin not starting at all

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1. That the issue has not already been disclosed
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All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
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Plugin not starting at all

Postby vsipola » Thu Jul 21, 2016 11:34 pm

vsipola Thu Jul 21, 2016 11:34 pm
I'm trying to run the plugin demo (3.03.2.0) on Houdini indie 15.5.480 and windows 7.

I've tried installing the plugin in both a separate directory and inside home. The former does absolutely nothing, the latter gives me the octane menu, but not the shelf nor the ROP. The "about octanerender" menuitem is not working, either.

It gives no error messages. Not in houdini, nor in command line, if started from there. Looks like it's not even trying to run the binaries.

I've added the following to houdini.env:

PATH ="C:/Users/Ville/Documents/houdini15.5/bin;$PATH"
HOUDINI_PATH = "C:/Users/Ville/Documents/houdini15.5;&"
HOUDINI_DSO_ERROR = 2

but they seem to have no effect whatsoever. If I start the houdini command line tools, settings in this file cause no change in the settings.

I've modified the windows environment settings to give me the same variables, so now if I run "set" in command line, I get the following lines:

HOUDINI_DSO_ERROR=2
HOUDINI_PATH=C:/Users/Ville/Documents/houdini15.5;&
and in path I have (among others)
C:/Users/Ville/Documents/houdini15.5/bin

But that didn't work either.

Would you have a suggestion about how to debug this?
vsipola
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Re: Plugin not starting at all

Postby juanjgon » Fri Jul 22, 2016 8:24 am

juanjgon Fri Jul 22, 2016 8:24 am
Where do you have the plugin folder? The houdini.env environment variables must point to the plugin folder paths.

For example, if you put the plugin folder from the .zip file in your user root path "C:/Users/Ville", the plugin path will be "C:/Users/Ville/Octane_3.03.2.0_Houdini_15.5.480_Win64"

In this case, the houdini.env variables should be:

HOUDINI_DSO_ERROR = 2
PATH ="C:/Users/Ville/Octane_3.03.2.0_Houdini_15.5.480_Win64/bin;$PATH"
HOUDINI_PATH = "C:/Users/Ville/Octane_3.03.2.0_Houdini_15.5.480_Win64;&"


Please, try it and let me know if it works.

Thanks,
-Juanjo
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Re: Plugin not starting at all

Postby vsipola » Fri Jul 22, 2016 11:37 pm

vsipola Fri Jul 22, 2016 11:37 pm
It wasn't quite that, but I did get it solved now...

Apparently the plugin won't work for me, if it's copied underneath the user folder. This is most likely due to the fact that my windows is not english, so those folders go by many names. Using a folder directly below C: does get it started.

I actually had tried that too before. But I guess I had some error in the settings back then. Most likely the backslashes.

Thank you.
vsipola
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Re: Plugin not starting at all

Postby vsipola » Sat Jul 23, 2016 1:04 am

vsipola Sat Jul 23, 2016 1:04 am
...Only now it won't work as a demo. It asks for "required license" for Octanerender for Houdini as soon as I try to render something.
vsipola
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Re: Plugin not starting at all

Postby juanjgon » Sat Jul 23, 2016 9:00 am

juanjgon Sat Jul 23, 2016 9:00 am
vsipola wrote:...Only now it won't work as a demo. It asks for "required license" for Octanerender for Houdini as soon as I try to render something.


The commercial plugin can't work as demo. You need to download the plugin demo version. The latest demo version builds are these:

Production release 3.00.20.0 DEMO VERSION
https://render.otoy.com/plugindownloads ... 4_DEMO.zip
https://render.otoy.com/plugindownloads ... x_DEMO.zip
https://render.otoy.com/plugindownloads ... X_DEMO.zip

Thanks,
-Juanjo
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