Hqueue issue

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Hqueue issue

Postby gui2one » Fri Jul 28, 2017 11:19 am

gui2one Fri Jul 28, 2017 11:19 am
Hi, I have an issue when trying to submit Octane Rop to hqueue :

Hqueue job gives this error :
Code: Select all
.........................
   [/obj/club_dopnet/popforce1/sopguide1/attribwrangle4/attribvop1]

             Problem while synchronizing child node:
             Warning:     Skipping unrecognized parameter "ptrenames".
             Skipping unrecognized parameter "vtxrenames".
             Skipping unrecognized parameter "primrenames".
             Skipping unrecognized parameter "detailrenames".
             Skipping unrecognized parameter "rmanconversions".
   [/obj/fracture_club/filecache1/delete_attributes]

Warning:     Unknown channel(s) "index" converted to spare parameter(s).
   [/obj/fracture_club/filecache1/read_back]

Warning:     Skipping unrecognized parameter "f".
   [/obj/fracture_club/filecache1/read_back]

Warning:     Unknown channel(s) "index" converted to spare parameter(s).
   [/obj/fracture_club/filecache1/file_mode]

Warning:     Skipping unrecognized parameter "f".
   [/obj/fracture_club/filecache1/file_mode]

[Octane] INFOR: [api] ---------------  Closing the Octane API


Anybody has the same problem ?
---------------------------------
Windows 10 |NVIDIA RTX TITAN - 24GB| i9-9900K | 64GB RAM
gui2one
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Re: Hqueue issue

Postby gui2one » Fri Jul 28, 2017 12:07 pm

gui2one Fri Jul 28, 2017 12:07 pm
try to find a fix for my issue , I found this , in the plugin manual ,
https://docs.otoy.com/Houdini_Plugin_Manual_HTML5/HoudiniPluginManual.htm#Houdini/The%20Octane%20ROP%20Node.htm%3FTocPath%3DThe%2520Octane%2520ROP%2520Node%7C_____0
Note: Currently you only can have one Octane ROP node in the scene. You will get a Warning message if you try to add two or more Octane ROP nodes to the same scene.


Does this still apply ?
Indeed I have several Rops in the scene in which I have the issue.
---------------------------------
Windows 10 |NVIDIA RTX TITAN - 24GB| i9-9900K | 64GB RAM
gui2one
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Licensed Customer
 
Posts: 47
Joined: Thu May 19, 2016 8:16 pm

Re: Hqueue issue

Postby gui2one » Fri Jul 28, 2017 1:03 pm

gui2one Fri Jul 28, 2017 1:03 pm
Arf ... I updated the hqueue installation, That was the issue
everything works fine now
OUPS ... I should have thought of that before posting
---------------------------------
Windows 10 |NVIDIA RTX TITAN - 24GB| i9-9900K | 64GB RAM
gui2one
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Licensed Customer
 
Posts: 47
Joined: Thu May 19, 2016 8:16 pm

Re: Hqueue issue

Postby juanjgon » Fri Jul 28, 2017 2:40 pm

juanjgon Fri Jul 28, 2017 2:40 pm
gui2one wrote:try to find a fix for my issue , I found this , in the plugin manual ,
https://docs.otoy.com/Houdini_Plugin_Manual_HTML5/HoudiniPluginManual.htm#Houdini/The%20Octane%20ROP%20Node.htm%3FTocPath%3DThe%2520Octane%2520ROP%2520Node%7C_____0
Note: Currently you only can have one Octane ROP node in the scene. You will get a Warning message if you try to add two or more Octane ROP nodes to the same scene.


Does this still apply ?
Indeed I have several Rops in the scene in which I have the issue.

Nope, this is an old limitation. Currently you can have any number of Octane ROP nodes in the scene.

Thanks,
-Juanjo
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juanjgon
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Re: Hqueue issue

Postby juanjgon » Fri Jul 28, 2017 2:40 pm

juanjgon Fri Jul 28, 2017 2:40 pm
gui2one wrote:Arf ... I updated the hqueue installation, That was the issue
everything works fine now
OUPS ... I should have thought of that before posting

No problem ;) If you have any other issue, please let me know.

Thanks,
-Juanjo
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juanjgon
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