There is a bug with analytic lights and motion blur on.
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tripledistilled wrote:ricky_otoy wrote:I don’t think we expose the up vector controls in Houdini. Is there a specific reason you need it exposed? Are you trying to use Perspective correction?
Is there any way to default the camera target to zero, with an up vector, for every orbx export?
galleon27 wrote:There is a bug with analytic lights and motion blur on.
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galleon27 wrote:Why is collapsing and expanding nodes in octane material reloading the render? Creating new materials and alt+dragging to copy nodes inside the material also reloads the render...
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