Houdini production builds supported by this release: 18.5.759, 19.0.720, 19.5.534, 19.5.569, 19.5.605, 19.5.773.
If you are not sure if your Houdini version is compatible with the plugin - just run it and you will see an error message in case of incompatibility.
Note
This release doesn't include Houdini 20 support. We are working on it at the moment.
New features
To learn more about the new features and improvements of OctaneRender 2023.1, please check out the 2023.1 release post
Downloads
Release 2023.1.0.0 Studio+ license
Windows Houdini 18.5.759 - https://render.otoy.com/customerdownloa ... _Win64.zip
Windows Houdini 19.0.720 - https://render.otoy.com/customerdownloa ... _Win64.zip
Windows Houdini 19.5.534 - https://render.otoy.com/customerdownloa ... _Win64.zip
Windows Houdini 19.5.569 - https://render.otoy.com/customerdownloa ... _Win64.zip
Windows Houdini 19.5.605 - https://render.otoy.com/customerdownloa ... _Win64.zip
Windows Houdini 19.5.773 - https://render.otoy.com/customerdownloa ... _Win64.zip
Linux Houdini 18.5.759 - https://render.otoy.com/customerdownloa ... dio%2B.zip
Linux Houdini 19.0.720 - https://render.otoy.com/customerdownloa ... dio%2B.zip
Linux Houdini 19.5.534 - https://render.otoy.com/customerdownloa ... dio%2B.zip
Linux Houdini 19.5.569 - https://render.otoy.com/customerdownloa ... dio%2B.zip
Linux Houdini 19.5.605 - https://render.otoy.com/customerdownloa ... dio%2B.zip
Linux Houdini 19.5.773 - https://render.otoy.com/customerdownloa ... dio%2B.zip
Release 2023.1.0.0 macOS Prime license
MacOS Houdini 19.5.534 - https://render.otoy.com/downloads/e9/5a ... _Prime.zip
MacOS Houdini 19.5.569 - https://render.otoy.com/downloads/f4/62 ... _Prime.zip
MacOS Houdini 19.5.605 - https://render.otoy.com/downloads/71/5e ... _Prime.zip
MacOS Houdini 19.5.773 - https://render.otoy.com/downloads/40/9c ... _Prime.zip
Release 2023.1.0.0 Demo version
Windows Houdini 18.5.759 - https://render.otoy.com/plugindownloads ... _Win64.zip
Windows Houdini 19.0.720 - https://render.otoy.com/plugindownloads ... _Win64.zip
Windows Houdini 19.5.605 - https://render.otoy.com/plugindownloads ... _Win64.zip
Windows Houdini 19.5.773 - https://render.otoy.com/plugindownloads ... _Win64.zip
Linux Houdini 18.5.759 - https://render.otoy.com/plugindownloads ... x_Demo.zip
Linux Houdini 19.0.720 - https://render.otoy.com/plugindownloads ... x_Demo.zip
Linux Houdini 19.5.605 - https://render.otoy.com/plugindownloads ... x_Demo.zip
Linux Houdini 19.5.773 - https://render.otoy.com/plugindownloads ... x_Demo.zip
Release Notes
=============================================
RELEASE 2023.1.0.0 (Current stable)
=============================================
* PLUGIN FEATURES AND FIXES:
- Added support for saving images in TIFF and JPEG formats
- Added "Postfx Media" Auxiliary AOV
- Added curvature visibility object layer parameter
- Use extension patterns for file selection windows in the plugin nodes
Reworked how the plugin handles tonemapping/colorspaces:
- Added "Default for file type (sRGB/linear sRGB)" color space setting in the ROP which will use linear sRGB for EXR and sRGB for other formats. It's the default option now.
- IPRs now don't get any tonemapping settings from the ROP, instead they use imager settings
- Saving images from IPR now use correct colorspace (srgb or linear srgb depending on file format) instead of getting colorspace from the ROP. This way the saved file looks the same as in the IPR. We are considering adding an image save window similar to the standalone.
- Added "MPlay Use sRGB color space" setting in the ROP which is on by default. Disabling it would switch MPlay color space to linear.
- When "MPlay Use sRGB color space" and "MPlay bake color correction" is enabled, MPlay preview now should look the same as the actual image file saved from the ROP.
- Removed MPlay gamma setting from the ROP.
- Unified the way how plugin obtains tonemapping settings for the ROP to remove inconsistency. This should fix some tonemapping issues.
- QT5 IPR is now the default one on all platforms
- Changed default value of ROP's image file name and added hint for it ($HIP/render/$HIPNAME.$OS.$F4.$OCTANE_PASS). Previously it didn't include $OCTANE_PASS which would output all the passes into the same file name.
- Display error message if multiple passes were saved in the same file (after the rendering from the ROP is complete).
- Sliders for postprocess changed to logarithmic
- Fixed bug when "Beauty" pass couldn't be selected in the AOV menu when "Show denoised" was enabled.
- Fixed upsampling not working in IPR
- Fixed potential crash on linux in render target python code
- Renamed nodes Projection linear => Projection XYZ to UVW, Projection UVW => Projection Mesh UV
- Updated facebook group link
=============================================
RELEASE 2023.1.4.0 (Beta 4 SDK)
=============================================
* PLUGIN FEATURES AND FIXES:
- Added new "instances IDs from" option: "point number". It will use index of a point and will work without having to manually add any attributes. Also it's now a default option.
- Directional and Analytic Lights feature is added in the Octane Spectron node
- When opening scenes saved in previous plugin versions, now version conversion will be executed. It is required to ensure that new properties added on the existing nodes and that the scene render visually looks the same as the old version. It will show a prompt asking what exactly to convert so it can be skipped in case there is a bug in the conversion.
- Added post processing lens and volume effects
- Light IDs and Light Pass count increased to 20
- Added new composite texture layers
- Default Spectron Light changed to be Quad
- Save orbx and image dialogs now use corresponding extension mask (e.g. *.orbx or *.png)
- Save orbx and image dialogs now have pre-populated file name in the dialog, e.g. mySceneName.orbx
- When overriding existing file, confirmation dialog is shown
- OCIO view/look in the render target imager changed to be more like in standalone - one dropdown for view and one for look. Added previously missing ability to select "None". If a view/look is missing (e.g. another config is loaded), the label should appear with a "missing" message.
- Toon material and Toon Ramp nodes are moved to the Materials section
- If plugin is loaded in Houdini version with unsupported ABI version, an error message will be shown. It means it's now easier to check if a new Houdini version is compatible with the plugin - just run it and if there is no error messages, it should be good.
- Fixed Spectron Spotlight "Throw Distance" freeze/crash.
- Fixed Saving the render from the QT Render Window gives errors. (No OCIO configured)
- Fixed the wrong default value for OCIO view/look
- Missing OCIO view/look now should render with no view/look instead of triggering OctaneRender error
- Fixed compatibility mode behaviour for nodes that didn't have compatibility mode in previous version
- Fixed composite texture connections bug (disconnecting of reverse-ordered pins)
- Fixed Adding Adjustment Layers (Math Binary) or (Saturation HSL) freezes Houdini
- Fixed Packed Geo Instancing on Object does not use AOV / Render Layers correctly
- Fixed incorrect behaviour in Gradient nodes
- Fixed scatter on mesh node that wasn't working correctly
- Fixed bugs in loading of some LocalDB shaders
- Removed underscores from octane light digital asset names
- Removed "composite output AOV on gpu" setting
- Only one imaging gpu can now be selected in the settings. Imaging GPU is always enabled for rendering.
Common Issues and Solutions
- If the plugin doesn't work at all, set
HOUDINI_DSO_ERROR = 2
in houdini.env and check for messages in the terminal.- If you're missing
libglut.so.3
, install the freeglut package.Happy rendering,
Your OTOY Team