OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

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Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Postby juanjgon » Fri Jul 15, 2022 5:49 pm

juanjgon Fri Jul 15, 2022 5:49 pm
ThomasHelzle wrote:in this and the previous build, I get the following error on each render I start in the IPR:


Hmm, I can't reproduce this problem in XB2. Are you sure that it happens if you create the scene from the scratch using the XB2 build? Can you please share an example scene with this issue?

Thanks,
-Juanjo
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Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Postby ThomasHelzle » Mon Jul 18, 2022 3:16 pm

ThomasHelzle Mon Jul 18, 2022 3:16 pm
I just tried and yes, it still happens with a newly created scene with XB2, find it here:
http://screendream.de/work/OctaneErrorMessages.zip
Basically I get an error for every texture in the scene.

Thanks and cheers,

Tom

Edit: The renderings are actually fine, it's just the error messages that make me curious if everything is as it should... ;-)
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Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Postby juanjgon » Wed Jul 20, 2022 11:06 pm

juanjgon Wed Jul 20, 2022 11:06 pm
Post updated to include plugin builds for the new Houdini 19.5.303

Thanks,
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Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Postby ThomasHelzle » Thu Jul 21, 2022 5:57 pm

ThomasHelzle Thu Jul 21, 2022 5:57 pm
Thanks for the superquick update to 19.5!

I'm still getting the same errors as before in 19.5 with the new builds of Octane with a newly created scene...

Any idea?

Cheers,

Tom
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Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Postby vurt » Fri Jul 22, 2022 5:52 pm

vurt Fri Jul 22, 2022 5:52 pm
ThomasHelzle wrote:Thanks for the superquick update to 19.5!

I'm still getting the same errors as before in 19.5 with the new builds of Octane with a newly created scene...

Any idea?

Cheers,

Tom



hey, yeah, I'm getting the same errors in log

DaylightTexture void __cdecl OP_Parameters::evalStringT(class UT_String &,const class UT_StringRef &,int,double,int) const: Invalid parameter name A_IMAGE_CHOSEN_LAYER_NAME
DaylightTexture __int64 __cdecl OP_Parameters::evalIntT(const class UT_StringRef &,int,double,int) const: Invalid parameter name A_IES_PHOTOMETRY_MODE
DaylightTexture void __cdecl OP_Parameters::evalStringT(class UT_String &,const class UT_StringRef &,int,double,int) const: Invalid parameter name A_IMAGE_CHOSEN_LAYER_NAME
DaylightTexture __int64 __cdecl OP_Parameters::evalIntT(const class UT_StringRef &,int,double,int) const: Invalid parameter name A_IES_PHOTOMETRY_MODE
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Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Postby juanjgon » Mon Jul 25, 2022 5:54 pm

juanjgon Mon Jul 25, 2022 5:54 pm
ThomasHelzle wrote:I'm still getting the same errors as before in 19.5 with the new builds of Octane with a newly created scene...

I've found the problem! It will be fixed in the next build.

Thanks for reporting it!
-Juanjo
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Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Postby ThomasHelzle » Mon Jul 25, 2022 7:18 pm

ThomasHelzle Mon Jul 25, 2022 7:18 pm
Awesome - thank you! :-)

Cheers,

Tom
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Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Postby luminouspowerhouse » Thu Jul 28, 2022 5:32 pm

luminouspowerhouse Thu Jul 28, 2022 5:32 pm
Cant'find OCIO, dropdown menu says "no entries" please see screenshots
Win 19.5.303
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Screenshot_2.jpg
Screenshot_1.jpg
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Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Postby juanjgon » Thu Jul 28, 2022 5:48 pm

juanjgon Thu Jul 28, 2022 5:48 pm
Select the "ocioDisplayName" param, even to choose the default value. This is the only way to populate the other menus.

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Re: OctaneRender 2022.1 for Houdini beta build 2022.1.0.1 XB2

Postby luminouspowerhouse » Thu Jul 28, 2022 7:43 pm

luminouspowerhouse Thu Jul 28, 2022 7:43 pm
Juanjo, changing any parameters under IMAGER (in Octane RenderTarget), like ocioView, adding LUT, etc - doesn't do any changes in IPR, even with full scene reload.
does yours work as expected?
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