OctaneRender™ 3.0 for Houdini™ - production build 3.03.2.1

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OctaneRender™ 3.0 for Houdini™ - production build 3.03.2.1

Postby juanjgon » Fri Aug 05, 2016 2:40 pm

juanjgon Fri Aug 05, 2016 2:40 pm
Hi! This is the latest production build of OctaneRender™ 3.0 for Houdini™. This 3.03.2.1 release is available for the Houdini 13.0/14.0/15.0/15.5 last production builds for Windows x64, Linux gcc4.8 and OSX 10.10. This plugin is also compatible with Houdini 15.5 Indie. In this case the plugin will have a 1080p limited resolution while rendering sequence, and the scene export and cloud rendering features disabled.


Release 3.03.2.1
https://render.otoy.com/customerdownloa ... _Win64.zip
https://render.otoy.com/customerdownloa ... _Linux.zip
https://render.otoy.com/customerdownloa ... ni_OSX.zip

Standalone version for the network rendering nodes
https://render.otoy.com/customerdownloa ... 2b_win.exe
https://render.otoy.com/customerdownloa ... _macos.dmg
https://render.otoy.com/customerdownloa ... _linux.zip


CUDA requirements
Due to a CUDA compiler bug we had to switch to CUDA 7.5, which means on Windows and Linux you may need to update your NVIDIA graphics driver to a current version which supports at least CUDA 7.5. On Mac OSX you may have to update the CUDA driver for Mac to a current version supporting at least CUDA 7.5.

New features
A list of all the new features is provided here: viewtopic.php?f=33&t=51679
The plugin manual is going to be updated in the next weeks to cover most of the changes. https://docs.otoy.com/manuals/products/houdini/v3/


=============================================
RELEASE 3.03.2.1
=============================================

* NEW PLUGIN FEATURES:

- New IPR events manager. The IPR now should work better updating events that change multiple parameters, avoiding multiple scene updates.
- Log system available in the non-UI Houdini tools (hython, hscript, etc)
- New "Octane_setLogLevel" command to set the log level from a script.
- New "Octane_setGPU" and "Octane_getGPUs" commands to control the GPUs state from a script.
- New "Octane_setOOC" and "Octane_getOOC" commands to configure the out-of-core feature from a script.

* PLUGIN BUGS FIXED:
- IPR problems updating the render target SHOP node. Fixed.


Thanks,
-Juanjo
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Re: OctaneRender™ 3.0 for Houdini™ - production build 3.03.2.1

Postby jamnique » Tue Aug 09, 2016 7:05 am

jamnique Tue Aug 09, 2016 7:05 am
Thank you Juanjgon :)
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