ORBX, Motion Blur and RNDR

Forums: ORBX, Motion Blur and RNDR
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ORBX, Motion Blur and RNDR

Postby heyitsivaan » Fri Nov 24, 2023 8:26 am

heyitsivaan Fri Nov 24, 2023 8:26 am
Hey, I´ve been trying to render a sequence in RNDR but when I test the .orbx in Octane Standalone it appears without Motion Blur, even the shutter speed its at 50%, while if I render the same frame in houdini it appears with the proper blur, also I rendered a few frames in rndr to test and also its broken.

Another thing I noticed is that the motion vector AOV that rendering from houdini provides its different thant the rendered in RNDR.

Any solution to render motion blur in houdini with orbx and RNDR??? Thanks.
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Re: ORBX, Motion Blur and RNDR

Postby DamjanMX_1 » Fri Nov 24, 2023 9:10 am

DamjanMX_1 Fri Nov 24, 2023 9:10 am
I think it's there but it's just very small.

Try scaling up your velocity attribute 10x in Houdini and then export to ORBX. See if that helps.
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Re: ORBX, Motion Blur and RNDR

Postby heyitsivaan » Fri Nov 24, 2023 9:54 am

heyitsivaan Fri Nov 24, 2023 9:54 am
DamjanMX_1 wrote:I think it's there but it's just very small.

Try scaling up your velocity attribute 10x in Houdini and then export to ORBX. See if that helps.


It didnt work, I tried also to multiply by 10 the shutter speed on the camera in Houdini and re exported it to Standalone but now it has a lot of motion blur, also if I set it to 1 (100% in standalone) nothing works too.
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