by rustyippolito » Wed Jun 28, 2023 7:33 pm
rustyippolito
Wed Jun 28, 2023 7:33 pm
Has anyone been able to successfully use Octane to render out large scale stadium crowds? Even a single stadium section that can be rendered out in chunks and comped together? We are trying to use the shelf tool stadium crowd as a template to work from, but not sure about the workflow from agent to instanced geometry for Octane so we can have randomized clothing colors or maps. Any tips or just words of encouragement would be appreciated at this point:)