UNIVERSAL Camera Aperture shape Custom

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UNIVERSAL Camera Aperture shape Custom

Postby doyodo2222 » Tue Apr 25, 2023 10:35 am

doyodo2222 Tue Apr 25, 2023 10:35 am
How do I import a texture for the UNIVERSAL Camera Aperture shape custom option?
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wenti.png
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Re: UNIVERSAL Camera Aperture shape Custom

Postby juanjgon » Thu Apr 27, 2023 9:08 am

juanjgon Thu Apr 27, 2023 9:08 am
Currently, you need to edit the RenderTarget HDA and link the texture node to the camera node yourself.

-Juanjo
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2023-04-27 11_07_25-untitled.hip - Houdini FX 19.5.569 - Py3.9.jpg
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Re: UNIVERSAL Camera Aperture shape Custom

Postby doyodo2222 » Fri Apr 28, 2023 3:59 am

doyodo2222 Fri Apr 28, 2023 3:59 am
Thanks a latte!
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