Hi guys, Octane noob here.
I had a quick question about a scene I made that basically has a flower with 5 petals, I separated the petals and remapped them to be called petalnum and used a range to individually select the petals.
I was wondering how I can have the shader use this selection to determine what to apply the shader to because when I try to test it out it just applies the gradient to the whole flower rather than each petal.
Ideally, I just want a radial gradient that comes in from the edges of each petal.
Thank you in advance!
Here's a link to the project file:
https://drive.google.com/file/d/1zpt2Mq ... share_link