Hi guys,
I would like to know if volume displacement is supported in Octane for Houdini ?
I know it can be done in standalone and C4d but i am not sure on how to proceed in Houdini.
The C4D process :
https://www.youtube.com/watch?v=xI9Ivq58vZ8
basically i would like to shade particle with a volumetric shader to get perfect spherical volumetric sphere,
and then displace those sphere in object space to deform the sphere to get closer to a snow pattern.
basically i want to replicate the afterburn or binary alchemy workflow to create some snow.
binary alchemy shader that shade particle with displaced volumetric sphere :
https://web.archive.org/web/20150606082 ... videos.htm
afterburn for max, that can shade particles with octane volemtric displace.
https://www.afterworks.com/AfterBurn.asp
Thanks for your help
Cheers
E