by rustyippolito » Mon Oct 24, 2022 8:05 pm
rustyippolito
Mon Oct 24, 2022 8:05 pm
Is there a way to use houdini ocean tool's generated .spectra.bgeo.sc file to drive @rendertime displacement in Octane? We have been rendering the preview geometry but were hoping to get a little speed increase by not rendering raw geometry to get all the detailed displacement...