Hi there;
What is the "CAM Environment" setting on the Octane Render Target node meant to do?
I ask because it seems like it might be meant for using a backplate (such as a live-action image sequence) mapped to the camera, for compositing or reflection/refraction purposes, but when I try doing this, the result looks stretched and distorted as though it is being mapped to an infinitely-large env sphere rather than to the camera's FOV. Basically, it seems interchangeable with the TEXT Environment tab, and I'm curious if I'm just misunderstanding something.
What I ultimately would like to do is use my live-action plate as a refraction background, but I'm unsure how to accomplish that.
Thanks!