Render Region+ material update saves out noisy render

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Render Region+ material update saves out noisy render

Postby WoutTgh » Thu Apr 09, 2020 4:16 am

WoutTgh Thu Apr 09, 2020 4:16 am
Hi,

when you render region in ipr and update a material setting, the ipr window renders the region correctly and leaves the previous render outside the region as it was. The saved export file renders out a super noisy render. I'm guessing the ipr window doesn't update outside the region but the render buffer does ?
WoutTgh
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Re: Render Region+ material update saves out noisy render

Postby juanjgon » Sun Apr 12, 2020 5:14 pm

juanjgon Sun Apr 12, 2020 5:14 pm
Yes, I think that the problem is something like that. The IPR window stores on the plugin side the full-frame rendered image inside the OpenGL buffer, but the internal Octane buffer that is used while saving images from the IPR doesn't have this behavior.

Thanks,
-Juanjo
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Re: Render Region+ material update saves out noisy render

Postby WoutTgh » Sun Apr 12, 2020 9:16 pm

WoutTgh Sun Apr 12, 2020 9:16 pm
OKay, it would be nice to to able to render regions of the frame and save out the render as shown in the IPR window :)
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