by ptunstall » Thu Oct 12, 2017 6:21 am
ptunstall
Thu Oct 12, 2017 6:21 am
Hey so I followed the guide used for particles you have in the documentation to get fur to pickup the Cd color but doesn't seem to work right and I don't know what I'm doing wrong. I created a shader assigned the PPM texture to the diffuse. Then on the octane parameters I ticked on Cd colors.