with the approach of octane 3.0 I was curious what the state of houdini particles in octane was. Can you carry over values like age/velocity/scale into the shaders? (like arnold or mantra) Im currently using octane in cinema 4d, and its lack of x-particles support is beyond frustrating.
so basically whoever gets particle support first is where Ill be using octane.. is that going to be houdini?