ricky_otoy wrote:Hi there, yes I do agree and some ui/ux improvements are needed. It is on the radar, but I can't give you an ETA on anything right now.
I appreciate your feedback, so please don't hesitate to add threads (Or in one main thread) about improvements to the workflow you'd like to see - not just for you personally but things that make sense for the majority.
Here's what I've found to be missing in the last few days of using the plugin (maybe someone mentioned these before but still I'd like to repeat):
1. auto attributes extraction without assigning in each obj's parameters manually
2. dynamic scene synchronization without reloading the whole scene: for example whenever I duplicate an object or a material the ipr will reload the whole scene which takes quite some time
3. flexible camera switching: the ipr should allow camera selection in three modes: following ROP | from active scene view (any active 3d view even without an camera object) | any camera obj found in the scene
4. the "Fill window" mode seems to be very unresponsive and laggy
5. lack of zooming/scaling feature
6. better AOV switching (missing the sample threshold progress aov, actually the C4D plugin has a fantastic way of switching AOV by clicking the lower left corner)