multiple cameras per scene

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multiple cameras per scene

Postby Enermed » Wed Apr 20, 2022 8:34 am

Enermed Wed Apr 20, 2022 8:34 am
Hi,

I need to render a few camera perspectives from one scene.

Do I need to upload a new scene for each camera ankle?
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Re: multiple cameras per scene

Postby jameswise » Thu Aug 03, 2023 2:09 am

jameswise Thu Aug 03, 2023 2:09 am
No, you don't need to upload a new scene for each camera angle. You can set up multiple cameras within the same scene and render each perspective separatelyWordle Unlimited The Ultimate Word Puzzle Game
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Re: multiple cameras per scene

Postby bepeg4d » Thu Aug 03, 2023 7:12 am

bepeg4d Thu Aug 03, 2023 7:12 am
Hi,
you need to copy/paste the Render-Target several times, and assign a different Camera each.

From C4D, it is possible to select several Cameras, export only the selected Cameras in Alembic, import the .abc file in Standalone, change the scale of the .abc node to Centimeters, to have a multi-Camera node ready to be connected to Render-Target copies.

ciao,
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Re: multiple cameras per scene

Postby frankmci » Thu Aug 03, 2023 3:56 pm

frankmci Thu Aug 03, 2023 3:56 pm
A kluge I've used a few times is to use a Camera Morph to switch sequentially between sub shots using one Master Camera. Octane still has to render each frame independently, but at least there's only one upload and one round of distributing the data to all the nodes.

I'm not sure every package has the equivalent Camera Morph built in, but you can get the same effect with a few animated constraints or driven keys.
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