Clarification on the ratio credit/hour

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Clarification on the ratio credit/hour

Postby Rikk The Gaijin » Thu Jul 21, 2016 4:20 am

Rikk The Gaijin Thu Jul 21, 2016 4:20 am
Hi, I'm testing out ORC, and I was given 100 credits to try out.
I did a render that took 6 hours 43 minutes to complete, and now I have 82.241 credits left, which means the cost of my render was around 2.762 credits per hour. Is that correct?
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Re: Clarification on the ratio credit/hour

Postby bertritude » Thu Jul 21, 2016 1:30 pm

bertritude Thu Jul 21, 2016 1:30 pm
For info, I rendered this sequence : Total Node Usage Time
3 Days 20 Hours 23 Minutes and it used 238.392 credits....

how much money does it represent ?
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Re: Clarification on the ratio credit/hour

Postby Draydin_r » Thu Jul 28, 2016 1:34 am

Draydin_r Thu Jul 28, 2016 1:34 am
Last I heard each credit was 10.00 USD... I could be wrong though.
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Re: Clarification on the ratio credit/hour

Postby bertritude » Thu Jul 28, 2016 6:57 am

bertritude Thu Jul 28, 2016 6:57 am
AH, and for me I heard 10 credit = 10 dollars...

Where is the truth ?
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Re: Clarification on the ratio credit/hour

Postby Goldorak » Thu Jul 28, 2016 8:31 am

Goldorak Thu Jul 28, 2016 8:31 am
That's correct. What will change over time is how much compute power (in OB) a credit covers as costs go down on the cloud go down, just as local rendering power does. We are covering credits during this phase in part to expose any undiscovered issues users find encounter with spending their credits.

10 credits still maps to roughly the compute time of 800 OB/hour. One thing we are considering and would like feedback on mapping render time into credits and $ in the UX.
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Re: Clarification on the ratio credit/hour

Postby Rikk The Gaijin » Thu Jul 28, 2016 9:26 am

Rikk The Gaijin Thu Jul 28, 2016 9:26 am
Goldorak wrote:That's correct.

What is correct? 1 credit = $10 or 10 credits = $10?
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