Failed to process

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Failed to process

Postby kavorka » Fri Jun 19, 2015 2:10 pm

kavorka Fri Jun 19, 2015 2:10 pm
I uploaded a scene and tried to test it out. It kept on failing when trying to process the scene. I deleted some objects from the scene and the file size of my orbx went from 290 to 130 GB and then it processed fine.
The scene loads fine in my 780ti witch has 3 GB of VRAM (this is at 18432x1536 resolution) .
If I remember correctly, the cards used on ORC have 4 GB of VRAM, so I dont know if that is what caused the problem.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
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Re: Failed to process

Postby johnteddy » Sat Jun 20, 2015 8:18 pm

johnteddy Sat Jun 20, 2015 8:18 pm
I have the same Problem, with a bigger scene though. The thing is that, the larger your output Format, the bigger the footprint in Graphics Memory... If I render my scene in Cubemap 18432px, its above 5 GB, for HD Output under 3GB. The cloud does split the output into 3172x1536 chunks though, doesn't it?

Please specify possible reasons for the cloud to output "failure" after we uplaod a scene, what can we do? ;) My Orbx Package is 1.2GB...
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Re: Failed to process

Postby daniel.torres » Mon Jun 22, 2015 10:28 pm

daniel.torres Mon Jun 22, 2015 10:28 pm
Your problem could be caused by not having a render target in your project. Without a render target the software will not know what to render.
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Re: Failed to process

Postby kavorka » Tue Jun 23, 2015 12:09 am

kavorka Tue Jun 23, 2015 12:09 am
I had a render target in the file
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Re: Failed to process

Postby Badger » Thu Jun 25, 2015 4:50 pm

Badger Thu Jun 25, 2015 4:50 pm
I have the same problem with a pretty big Orbx file. 2.9 GB. Help? :cry:
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Re: Failed to process

Postby coilbook » Fri Jul 03, 2015 4:00 am

coilbook Fri Jul 03, 2015 4:00 am
how do you convert max files with all the textures to ORBX Can i just find octante cloud GPUs using network or something
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