Sub forum for bug reports
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
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- Unsupported light types
by J.C » Sun Mar 01, 2020 7:05 pm
- 1 Replies
- 763 Views
- Last post by linograndiotoy
Wed Mar 04, 2020 3:53 pm
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- 2.8 no shapekey render - SOLVED
by protovu » Sun Mar 01, 2020 12:43 am
- 0 Replies
- 610 Views
- Last post by protovu
Sun Mar 01, 2020 12:43 am
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- [2.x.x] Render statistics issue
by J.C » Wed Feb 26, 2020 7:36 am
- 1 Replies
- 934 Views
- Last post by linograndiotoy
Fri Feb 28, 2020 2:11 pm
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- [20.3] SVG import crash
by J.C » Wed Feb 19, 2020 12:59 pm
- 6 Replies
- 2051 Views
- Last post by linograndiotoy
Mon Feb 24, 2020 11:21 am
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- [20.x] Local mode is causing server crash.
by J.C » Mon Feb 17, 2020 9:29 am
- 4 Replies
- 1434 Views
- Last post by linograndiotoy
Mon Feb 17, 2020 9:46 pm
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- [21.3] New octane output issues
by J.C » Sun Feb 09, 2020 2:40 pm
- 1 Replies
- 836 Views
- Last post by linograndiotoy
Tue Feb 11, 2020 10:38 am
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- Beauty pass
by J.C » Sun Feb 09, 2020 9:54 pm
- 1 Replies
- 920 Views
- Last post by linograndiotoy
Tue Feb 11, 2020 10:35 am
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- [21.3] RTX issues
by J.C » Sun Feb 09, 2020 1:19 pm
- 0 Replies
- 659 Views
- Last post by J.C
Sun Feb 09, 2020 1:19 pm
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- [21.2] Blender seg faults on node use
by grimm » Wed Jan 29, 2020 2:17 am
- 2 Replies
- 963 Views
- Last post by grimm
Fri Feb 07, 2020 7:40 pm
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- Empty Depth layer is always rendered
by J.C » Mon Jan 27, 2020 9:37 pm
- 2 Replies
- 1000 Views
- Last post by J.C
Fri Feb 07, 2020 5:14 pm
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- [20.x] No render pause button
by J.C » Wed Dec 04, 2019 10:51 am
- 2 Replies
- 1088 Views
- Last post by linograndiotoy
Fri Feb 07, 2020 11:35 am
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- Image texture options issues
by J.C » Fri Jan 31, 2020 1:50 pm
- 1 Replies
- 812 Views
- Last post by linograndiotoy
Fri Feb 07, 2020 11:20 am
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- [21.2] Universal Material node metallic not working
by grimm » Sat Feb 01, 2020 9:03 am
- 6 Replies
- 1714 Views
- Last post by grimm
Wed Feb 05, 2020 5:14 am
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- [2x.x] Smooth disabled by default
by J.C » Fri Jan 24, 2020 10:48 pm
- 0 Replies
- 673 Views
- Last post by J.C
Fri Jan 24, 2020 10:48 pm
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- [2x.x] No texture preview in OpenGL
by J.C » Thu Jan 16, 2020 11:52 am
- 1 Replies
- 922 Views
- Last post by linograndiotoy
Thu Jan 23, 2020 9:35 am
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- VDB object orientation
by J.C » Thu Jan 16, 2020 11:45 am
- 0 Replies
- 640 Views
- Last post by J.C
Thu Jan 16, 2020 11:45 am
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- [20.6] Imported (OctaneDB) material/assets issue
by ChrisH » Thu Dec 19, 2019 10:38 pm
- 2 Replies
- 1151 Views
- Last post by ChrisH
Wed Jan 15, 2020 10:48 pm
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- [20.6] Continuous rendering in camera view
by grimm » Wed Dec 11, 2019 5:59 am
- 3 Replies
- 1235 Views
- Last post by linograndiotoy
Wed Jan 15, 2020 10:37 am
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- [20.6] Triplanar Projection node doesn't work
by grimm » Sat Dec 21, 2019 10:11 pm
- 4 Replies
- 1422 Views
- Last post by grimm
Sun Jan 12, 2020 1:34 am
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- [21.1/2] OSL shaders are not imported
by J.C » Wed Jan 08, 2020 6:50 pm
- 3 Replies
- 1177 Views
- Last post by J.C
Sat Jan 11, 2020 1:38 pm
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- [20.6] Cyptomatte is not working
by J.C » Wed Dec 04, 2019 8:37 pm
- 2 Replies
- 992 Views
- Last post by DrawFun
Fri Jan 10, 2020 10:57 am
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- [2x.x] Animation rendering issue in plugins for 2.8x
by J.C » Sun Dec 29, 2019 3:27 pm
- 1 Replies
- 827 Views
- Last post by DrawFun
Fri Jan 10, 2020 10:50 am
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- [20.6] When adjusting nodes, viewport does not render
by grimm » Sat Dec 21, 2019 10:24 pm
- 1 Replies
- 761 Views
- Last post by DrawFun
Fri Jan 10, 2020 10:48 am
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- [20.6] Daylight's Environment Ground color is always blue
by J.C » Fri Dec 20, 2019 11:23 pm
- 1 Replies
- 785 Views
- Last post by DrawFun
Fri Jan 10, 2020 10:28 am
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- [21.0] Area lights normals are flipped
by J.C » Sun Dec 29, 2019 3:21 pm
- 1 Replies
- 759 Views
- Last post by DrawFun
Fri Jan 10, 2020 9:15 am
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