Excellent!
I intend to go at least one day this year. It'll be great to meet you!
Search found 46 matches
- Tue May 11, 2010 6:32 pm
- Forum: News & Announcements
- Topic: Octane Render at siggraph 2010
- Replies: 44
- Views: 48349
- Sat May 01, 2010 10:03 pm
- Forum: M is for Metaverse Gallery
- Topic: Grobots
- Replies: 6
- Views: 5084
Re: Grobots
Thanks!Chris wrote:I really love the first and last one Void
I haven't had much time for Octane lately, but I did bang out a quick new Groboto render this morning.
- Wed Apr 28, 2010 6:12 pm
- Forum: M is for Metaverse Gallery
- Topic: everything finised~~
- Replies: 3
- Views: 3196
Re: everything finised~~
This looks good, but there are two things that stand out to me.
First and simplest, you need to decrease the aperture value. The size of the DOF blur makes the scale of your scene read completely wrong. The figure appears to be about 30cm tall. It's possible that the scene imported at the wrong ...
First and simplest, you need to decrease the aperture value. The size of the DOF blur makes the scale of your scene read completely wrong. The figure appears to be about 30cm tall. It's possible that the scene imported at the wrong ...
- Sat Apr 24, 2010 4:52 pm
- Forum: Works In Progress
- Topic: Working with glass and liquid.
- Replies: 75
- Views: 71487
Re: Working with glass and liquid.
Complete render of my previous post.
1600x1200 - 1600 maxsamples render time 3:26.14 :roll:
it looks ok to me except some noise area in the liquid that I immediately identify after few minutes but I though that it would clear off.
These look to me like they were modeled with the ...
1600x1200 - 1600 maxsamples render time 3:26.14 :roll:
it looks ok to me except some noise area in the liquid that I immediately identify after few minutes but I though that it would clear off.
These look to me like they were modeled with the ...
- Sat Apr 24, 2010 12:27 am
- Forum: M is for Metaverse Gallery
- Topic: Grobots
- Replies: 6
- Views: 5084
Re: Grobots
I think everybody should be playing!PhilBo wrote:Hope you don't mind if I play as well
Here's another one!
- Fri Apr 23, 2010 6:13 am
- Forum: Works In Progress
- Topic: Tractor Toy
- Replies: 19
- Views: 14155
Re: Tractor Toy

- Thu Apr 22, 2010 8:58 pm
- Forum: M is for Metaverse Gallery
- Topic: Grobots
- Replies: 6
- Views: 5084
Re: Grobots
One more! This is fun.
- Thu Apr 22, 2010 8:32 pm
- Forum: M is for Metaverse Gallery
- Topic: Grobots
- Replies: 6
- Views: 5084
Re: Grobots
Another one.
- Thu Apr 22, 2010 8:10 pm
- Forum: M is for Metaverse Gallery
- Topic: Grobots
- Replies: 6
- Views: 5084
Grobots
Inspired by Sam's http://www.refractivesoftware.com/forum ... ?f=6&t=525 Octane Abstracts thread, I thought it'd be fun to take a break from hour-long renders of glass and do some really quick and simple abstract images using the awesome http://www.groboto.com/
Here's the first.
Here's the first.
- Thu Apr 22, 2010 5:59 pm
- Forum: Works In Progress
- Topic: Working with glass and liquid.
- Replies: 75
- Views: 71487
Re: Working with glass and liquid.
once thing to take into account is that pathtracing kernel uses russian roulette to terminate paths,
so after 3 bounces, it starts the russian roulette, and arriving at a maxdepth of say 32 is something that will only happen in very small cases.
basically, after 3 bounces, there is a near 50 ...