Hi,
in short, you need to use Vertex Displacement instead of Texture Displacement.
For more details, please have a look at here, it is for c4doctane, but it is the same for Standalone or any other plugin:
https://help.otoy.com/hc/en-us/articles/5384474344091-Displacement-in-Octane-for-Cinema-4D ...
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- Fri Apr 12, 2024 9:37 am
- Forum: Demo Version Questions & Discussion
- Topic: Avoiding displacement texture repeating in Blender Octane?
- Replies: 4
- Views: 3520